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 | Phasers and Photon Torpedoes
A "fandom" 16-page guide detailing the weapon systems of the original Star Trek series, including several phaser banks and torpedo designs.
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 | Constitution, Saladin, Loknar
A "fandom" compilation of starship designs based on the original Star Trek television series and themed around some of the most popular official and fan-created designs over the years. Contains all material from Jaynz #1 thru #5. |
 | An AQ resource detailing the priesthood of Tost for Adventure Quest: Jaern |
 | A Star Trek resource of technical schematics for ships featuring in FASA's Star Trek RPG. |
 | A Materia Arms resource detailing firearms classes and basic weaponry. |
 | A Materia Arms resource detailing the Horseman prestige class. |
 | A Materia Arms resource detailing the Gob race, the violent scavengers of the Ruined Lands. |
 | A Materia Arms d20 resource detailing the Materia Arms users of the upcoming setting of the same name. |
 | A Materia Arms resource detailing the Fast Blade prestige class, those seeming to possess unnatural skills at sword use. |
 | A Materia Arms resource detailing the Crimson Nobles as found in the Wild Arms series of console games. |
 | A Materia Arms resource detailing the Crest Sorceror prestige class, those who use specially enchanted 'cards' in order to cast spells against their opponents. |
 | A Materia Arms resource detailing the technologically advanced race found in Wild Arms 5. |
 | A Materia Arms resource detailing various weapons found in the Wild Arms series of console games. |
 | A Pulp d20 resource detailing the Ninja Basic class, a class where characters become the shadow warriors featured in pulp and history - masters of stealth and sudden attacks. |
 | A Pulp d20 resource detailing the inventor prestige class, a class where characters make superscience inventions that border on magic. |
 | A Pulp d20 resource detailing the femme fatale prestige class, the deadly ladies who use sex appeal to get what they want. |
 | A d20 resource detailing armors which evolve and improve as the wearer goes up in character levels. |
 | A d20 resource detailing the weapon made popular in Xena. Includes historical information various types of Chakram, and magical items. |
 | A d20 resource detailing the firearms of the black-powder period, including muskets, arquebuses, and how they came to be in history. |
 | A d20 resource detailing the Red Mage class popularized in various forms of anime and console role-playing games. |
 | A d20 resource detailing the Thief class, dedicated to sneak-thievery, pick-pocketing, and sneak attacks. |
 | A d20 resource detailing the Summoner class, based on the mystical-beast summoning characters from various console RPGs. |
 | A d20 resource detailing the Monk class, a warrior highly skilled in the use of his hands and feet in combat. |
 | A d20 resource detailing the Fighter class, based on the common sword swingers in many various role-playing games. |
 | A d20 resource detailing the specialized elemental fighters popularized in various arcade fighting games. |
 | A d20 resource detailing the Devout White class, an advanced White Mage who also gains some power in summoning. |
 | A d20 resource detailing the Archer class, a warrior highly skilled in the use of the long bow or short bow. |
 | (WIP) |
 | This is a brief guide detailing the Dancer prestige class |
 | (WIP) |
 | A d20 resource detailing core classes for campaigns set in the 'Age of Adventure' or beyond. Includes the Brawler, Scholar, Scoundrel, and Soldier classes |
 | A d20 resource detailing the Twin Blade class, a class designed around the dexterous use of twin bladed weaponry. |
 | A d20 resource detailing the Heavy Axeman class, a class designed around the brute-force use of large melee weaponry. |
 | A OGL resource detailing the nekojin (Cat-Person) fantasy race as found in various anime. |
 | OGL License 1.0a |
 | OGL rules for customizing weapons for the Spychanger City campaign. |
 | This is the basic rulebook for the GEM role-playing system. |
 | A GEM resource detailing the demons, undead, and evil magics of Necromancy, and how to make villians that use them. |
 | A GEM setting featuring an apocalyptic rift that allows in the darkness of the netherworld, and the guardians at the gate trying to stop them. |
 | A GEM resource that gives rules and advice for game masters and handling their campaigns. |
 | A GEM resource that details elemental magic, including a section on custom elemental spell creation. |
 | Martial Arts for the GEM system. Includes rules for various martial arts styles, as well as custom kata creation. |
 | From pretty soldiers to powerful enchantresses, the GEM guide to the Magical Girls of anime. |
 | A GEM resource detailing the draconic races found in the Dragonlance world of Krynn. |
 | A compliation of the articles within the first five GEM newsletters. |
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